Path following

Draw a curve and have agents follow your curve.

Walk cycles

Generate walk cycles from poses.

The generated walk cycles fit the speed of each agent.

Includes interactive preview.

Foot placement

Auto place the feet of a character on the ground.

Demo files

New demo files for traffic, path following and walk cycles.

Improvements and fixes

Link animation based on their starting and ending poses.

Agents will stick better to the nav mesh.

Mesh factory support large meshes.

Improved performance when using avoid and navigate node.

Max lane speed .