Group Nodes¶
Nodes can be grouped together to for a group node.
Group nodes can hide complexity and give an easier to work with interface.
Group nodes can be duplicated.
The functionality follows https://docs.blender.org/manual/en/latest/interface/controls/nodes/groups.html#bpy-ops-node-group-make as close as possible. There are some differences due to how data is handled these are documented in the limitations.
Limitations¶
Nodes
Some nodes are not supported inside a node group. The nodes that are not supported are:
Nodes associated with Character variations.
Nodes associated with Populate Agents.
Sockets
Some sockets are not able to be edited inside a node group. These are sockets that refer to data that should be part of the main scene.
Mesh Selector
Navigation mesh
Ground mesh
Paths
Target property
Traffic system
Node group linking
Linking node groups or adding existing node groups to a node tree isn’t supported.