When settings up a crowd simulation the next steps are important.

  1. Prepare your model. During the preparation you can configure the materials, textures, meshes, actions and thus create the variations that you want.

  2. Add agents to your scene. Agents are the actors in a crowd simulation. An agent represents a single instance of your model with a specific variation and behavior.

  3. Add behavior to your agents.

  4. Run the crowd simulation.

This chapter describes how you can perform these steps using CrowdSim3D.