The model to be used in a crowd simulation.


An actor in the crowd simulation. An agent is the connection between a Model and it’s behavior.


All agents in the scene.

Generated Objects

The crowd simulation will generate many 3D Objects. A user should do nothing with these objects. The crowd simulation can overwrite generated objects due to changes made by the user.

Navigation Meshes

Navigation Meshes describe the walkable area’s of a scene.

Traffic System

A domain containing all the roads, lanes, traffic lights and traffic rules for doing traffic simulations.